I’m a game designer currently in the Los Angeles area with 6+ years of Professional design experience.
With a focus on systems design, I’ve had the opportunity to develop systems for a large variety of game systems, including combat, and puzzle mechanics. When designing systems, It is my goal to champion the narrative through gameplay and pack each system with depth and fun.
I also consider my self an aspiring level designer exploring the craft of narrative-based level design, focusing on pacing and finely tuned encounters.
An ideal team is one who is highly collaborative and embraces the iterative process and holds a passion for making great games in high esteem.
Click below to check out a game!